gbf wiki tier list
Can deal great damage with Charge Attack because she has high C.A. DMG Cap. Crystals are the premium currency of Granblue Fantasy. Ratings are based on the character's highest uncap level. Game Anime Furias. Weapon Lists/Sephira. Excellent support character with both offensive and defensive party buffs. Lower SR standard. Jump to navigation Jump to search. Judging a character by. NodeList.prototype.forEach = function (callback, thisArg) { All ratings in this page are taken verbatim Exactly the same without modification from the Gamewith tier list. var detailsIcon = tierlistDetails.querySelector("#ref" + refId); Deals significant skill damage with her Support Skill if targeted frequently. Not nearly as effective in short battles. One of the only characters that can inflict, Good damage output with skills and charge attack. Easy to use for beginners, and fits into various parties. Usually not needed since most fights don't require much healing. Long skill cooldowns hinder his effectiveness even with his. Bottles from particularly good years are a favorite among collectors, traded at high prices and … Jump to navigation Jump to search. enumerable: true, Great party buffs despite the randomness. Raijodo. Please see this page for further notes . if (!parent) return false; Provides offensive support through party-wide, Can greatly improve one ally's offensive power with, Sustains the party's HP with a decent heal and, 999,999 Plain damage to all foes when target foe is afflicted by. }); From Granblue Fantasy Wiki. Reduces damage taken from foes inflicted with. 4* Assumptions: Non-Welfare SR Servants are assumed to be at NP1, … callback.call(thisArg, this[i], i, this); document.addEventListener("touchstart", function() { removeHoverDetails(); }); DMG Cap against. Useful even in other elements that rely on Enmity, particularly for short fights. 200% charge bar maximum limit. (function (arr) { If an enemy uses a special attack while she has. Easy to use damage skills on short cooldowns. Jump to navigation Jump to search. var url = tierlistDetails.querySelector("#ref" + refId + " > a").href; 400% Earth damage to all foes (Damage cap: ~630,000). Needs to be hit often to generate resource stacks, but is rather squishy. Role meanings. Possesses unique support capabilities but has long cooldowns on his skills. Tobias. for (var i = 0; i < this.length; i++) { Jump to navigation Jump to search. Overall character value largely depends on how you value his 3rd skill. Now replaced with series titles in game. 愁歎剣 : Release Date? All star tower defense codes (working). Gender Gender is a character attribute used for game mechanics. Becomes vulnerable once she self-inflicts. A 9.5 rating in Fire is not the same as 9.5 in Water. A character's lore, appearance, and other factors do not affect this attribute. Contents. Doesn't synergize well with the usually Enmity centered Dark teams. Provides offensive support through Charge Attack's. (function () { Guaranteed double attacks through Support Skill. (function () { If you are interested in contributing bullet points, please review this page: Character Tier List/Notes. Mostly used for her plain damage nuke to farm slimes in co-op. // Polyfill for `ChildNode.remove()` for IE // Polyfill for `ChildNode.remove()` for IE Synergizes with counterattack characters–which Earth has a decent number of–such as. Has a random debuff skill with a low chance of inflicting. Object.defineProperty(item, 'remove', { }); } Support Skill reduces Dark damage taken by 10% for all allies. Very good choice for C.A. } el.setAttribute("refId", refId); Can draw fire and dodge all attacks with her first skill, but can't attack in the meantime. el.insertAdjacentHTML("beforeend", hoverDetails); Be My Summer Bae? Amazing in short battles with her useful party-wide buffs: Gains permanent unique ATK Up, DMG Cap Up, and guaranteed triple attacks at 3. Competent functionality. EMP skill can reduce damage taken by 10% for all allies. Use our Tier List Maker to generate your free Tier List and share it with your friends. 1 Source; 2 Other notable tier lists; 3 Reading the tier list. DMG cap are boosted (Max: 10 times / Can't be removed), ATK is modified by number of turns passed, Based on number of Magic Pulses: Takes DMG every turn / Attack specs, DEF, and C.A. 5★ uncap enhances his party role and improves his damage output. Needs to be 5★ uncapped to get most of her damage and utility. Has damaging skill that auto-activates with, Deals bonus skill damage on charge attack if foe has, Has no way to increase her charge attack frequency, making, Rating varies slightly if she is used with characters who can inflict. This page is extremely important.The following is an overview of our Tiering System.It should however be noted that sometimes having overall destructive capacity is not enough to defeat others that have Roles describe what a character is generally good at. Useful kits that can fit well into team compositions. For the Impossible Omega Raid treasure, see Omega Impossible Crystal. "use strict"; document.addEventListener("touchstart", function() { removeHoverDetails(); }); Serviceable but lack outstanding contributions to the team. Group heal and clarity, valuable in Dark which has few healers. Easily reaches high damage output by lowering her own HP for, Consistently high sustained damage because of her synergy with. The biggest use for crystals is for … From Granblue Fantasy Wiki. Walder in Super Ranger Mode has very high damage output, but it only lasts 3 turns. Powerful Charge Attack, but it requires Colossus to have 200% charge bar. Unable to do charge attack damage by herself, but her. Gains value in short battles if players can instantly meet the 200% charge bar requirement. Equal power with average SSR characters. Jump to navigation Jump to search. Low cooldowns and powerful effects, but shared cooldowns between three skills limits usefulness. Her Charge Attack does no damage, but she makes up for it by strengthening everyone else's. All allies gain, Received DMG by number of Spell Sacrifices, ATK is boosted based on effect's time remaining / Can't attack for 1 turn after effect ends, Debuff resistance is boosted / Chance of lowering DMG taken / Damage dealt is partially absorbed to HP (Can't be removed), Restore an ally's HP (Healing cap: 2000). Applies two of the best buffs in the game that, with some micromanagement, can have nearly 100% uptime. var tierlist = getParentTierlistElement(el); … 直鋭種 : Release Date ? specs against Poisoned enemies. function removeHoverDetails() { HP ATK; Level 1: 26: 335: Level 100: 170: 2025: Obtain: A Tale of Skyborn Bonds. Enabler for Charge Attack-based characters and teams. Equal power with average SSR characters. function removeHoverDetails() { if (details) details.forEach(function (d) { } Possesses unique support capabilities but has long cooldowns on his skills. } } His normal attacks are always amplified by 50% seraphic boost. if (item.hasOwnProperty('remove')) { Gains a lot of power in Dark Mutation mode. return getParentTierlistElement(parent); var tierlistDetails = tierlist.nextElementSibling; However, only characters that affect the balance of the game as a whole may score 10 points. Can also be used to protect other allies. Race Officially called "Type" in-game. Synergizes very well with skill that can provide attack without using up a turn. A character may lose points for being hard to use or fit in a team, or gain points for being strong in certain raids. Gets much stronger after being uncapped to 5★. His damage output increases greatly while. Earth magic is amplified (Max: 5 / Can't be removed), Deals triple attacks / Critical hit rate and skill DMG specs are boosted / Immune to debuffs (Can't be removed), Effects that remove buffs will be nullified (1 time), When at lvl 3: ATK and DMG cap are boosted / Deals triple attacks (Can't be removed), Triple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times), Charge diamonds don't fill up / Can't use special attacks, Stats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed), Double attack rate is boosted / Triple attack rate is boosted (Can't be removed), ATK, DEF, and critical hit rate are boosted and deals multiattacks (Can't be removed / Ends when endurance hits 0), Critical hit rate, multiattack rate, debuff resistance, and DMG cap are boosted, and Armor effect is granted (Can't be removed), Attacks twice each turn (Can't be removed), ATK, triple attack rate, DMG cap, and dodge rate are boosted / DEF is lowered (Can't be removed), Under Rei's control, reducing elemental DMG dealt to 0 (Can't be removed / Ends if Rei is not a main ally), ATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed), Boost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed), Can't do special attacks / Slight chance to not attack, Original element has been lost and water element has been gained instead / Deals water DMG (Excludes plain DMG / Can't be removed), 200% Dark damage to a foe. Can survive longer in battles with innate 250% DEF Up. Can deal extremely strong charge attacks but has a 35% slower charge bar generation speed. Third skill sacrifices most of his HP for plain damage. Weapons Omega Skill All • Omega (• ) • Olden Primal • Regalia • Sephira. EMP skills can boost her debuff success by up to 40%. Useful for solo and Impossible battles, but long skill cooldowns may hinder her utility. Party-wide ATK/DEF buff the lower her max HP goes. We now have an organized tier list page and we would like your help filling in bullet points for each character. Weapons All Weapons Weapons All. Legends claim that this massive, two-handed sword was wielded in a great … Can substitute all-ally attacks with 1000% bonus DEF and debuff immunity, Effectively 40% increased damage against Dark enemies due to passives, Can protect enmity characters with shield, Passive hostility up with increased charged bar generation, Powerful nuke which can cast multiple times upon dodging, Special buff has an initial lockout and long cooldown. High risk, high reward character; she's fragile, but significantly increases party damage the lower her HP is. if (this.parentNode !== null) From Granblue Fantasy Wiki. Next two one-ally attack received will be ineffective, Gains bonus effects upon using certain skills, Can deal big bonus DMG when DMG dealt in one turn reaches a certain amount, Cut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect. el.insertAdjacentHTML("beforeend", hoverDetails); The following sections are general guidelines on how to interpret the tier list. var tierlist = getParentTierlistElement(el); An easy-to-use unit that can be replaced by better choices before her 5★ uncap, becomes a solid option once max leveled. specs the more debuffs the foe has. It is used up by Korwa's charge attack. Facsimile causes Lunalu to repeat the next skill your team casts (although it can fail). d.remove(); (function (arr) { Weapons All. The wounds this sword opens make your heart … Near permanent uptime for Bonus DMG and ATK buffs through his Support Skill if. Before his 5★ uncap, he hits hard but is squishy and has little utility. Swordfish. No real faults, and can complement a team well. var details = document.querySelectorAll(".tierlist-hover-detail"); Third skill instantly fills +200% charge bar, but can only be used after 5 turns and knocks Colossus out at the end of the turn. if (parent.classList.contains("tierlist")) return parent; Healing and clarity is only a click away with no cooldown. After 5★ she becomes a very strong attacker, gaining ATK and multiattack buffs, bonus damage, end-of-turn skill damage, and increased C.A. var details = getParentTableRowElement(detailsIcon); Not effective in longer battles because of the aforementioned max HP hits. } Competent functionality. if (this.parentNode !== null) var detailsIcon = tierlistDetails.querySelector("#ref" + refId); Fragile due to passive Light DEF reduction. Useful even in other elements that rely on Enmity, particularly for short fights. Provides a useful Wind party buff and a variety of debuffs although they have low modifiers. The value and usefulness of a character varies based on your rank, your team, fight length, fight mechanics and how you play. Jump to navigation Jump to search. Offers some utility with a Dispel and Mode Bar Cut. Notable synergy with characters that have. Weapon Series Ancestral • Astral • Bahamut • Beast • Class … Outstanding for an R character. var hoverDetails = '
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'; We currently have 30,473 edits to 886 articles and 8,231 images on this wiki. function getParentTableRowElement(child) { Fits various situations, but performs better on longer battles. Especially strong after C.A. var tierlist = getParentTierlistElement(el); The maids share buffs, debuffs, cooldowns, and health. Lacking in offensive capability but has consistent damage. Requires coordination in raids with other players to use efficiently due to the above-mentioned. Snap Blade. ID : 1040705500 : JP Name : マシン・ボウ : JP Title In the past many weapons had custom titles. Provide powerful buff to one selected ally but lower their DEF in exchange. } Charge attack can heal for up to 2000 health. Switching between maids is necessary to get full value. ATK and multiattack rate are boosted (Can't be removed), Charge attack DMG cap is boosted (1 time), Cage shatters when the foe uses a special attack (Plain DMG to all foes upon shattering) (Can't be removed), Double attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed), All allies' debuff success rate is boosted based on Ectoparty lvl (Max: 5 / Can't be removed), Water ATK is boosted / Skill DMG is boosted / Maximum amount of skill DMG that can be dealt per hit is boosted (Can't be removed), HP is lowered each turn / Multiattack rate is lowered, Takes bonus DMG from Filene's charge attack (Can't be removed), Elemental DMG from foes turns into earth DMG, Attacks and special attacks have a chance to miss, DMG is slightly boosted for critical hits, DEF is lowered / Debuff resistance is lowered (Can't be removed), Multiattack rate is boosted based on Entranced lvl (Can't be removed), Body wants nothing but ramen / Buffs don't take effect (Can't be removed), Debuff resistance is lowered / Attacks and special attacks have a chance to miss, ATK is boosted / Debuff effect success rate is boosted, Double attack rate is boosted / Triple attack rate is boosted, Double attack rate and triple attack rate are boosted. Higher SR standard. SSR characters are generally scored between 7 to 10 points. if (parent.tagName == "TR") return parent; Varied party-wide buffs allow her to contribute to nearly any situation. C.A. Party-wide special buff can be extended indefinitely through her charge attacks. At 3rd skill cast she is able to inflict multiple defense-lowering debuffs or damage-raising buffs. function getParentTierlistElement(child) { return getParentTableRowElement(parent); Increased effectiveness for male party members means choosing male characters for optimal utility. } Ratings are based on the character's highest uncap level. More trouble than they're worth. Now replaced with series titles in game. From Granblue Fantasy Wiki. Very old kit; doesn't scale well into later game stages. From Granblue Fantasy Wiki. if (details) details.forEach(function (d) { Being able to switch out with a sub-ally is a rare and potentially powerful utility. Has a variety of useful offensive and defensive buffs for the party and a strong heal. The Eternals and Arcarum Evokers have their own rating system separate from other characters. Requires regular Charge Attacks to refresh her buffs and excels on teams that take advantage of her DA/TA or have charge bar boosts. EMP reduces damage taken from enemies with. Race Officially called "Type" in-game. Jump to navigation Jump to search.
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